2K - TEST- GH API (NoEA)
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Big Data
Design and implement player bots using C++ and Unreal Engine 5. Create combat, traversal, team, and humanization systems; extend the utility AI framework, optimize large bot populations for performance, and build bot evaluation and automated testing tools in partnership with design.
Big Data
Lead online services for a AAA cross-platform free-to-play game: set technical vision, manage Backend and Build Engineering, own release management, launch readiness, CI/CD and submission pipelines, observability and incident response, partner with Product/Analytics for experimentation and telemetry, and direct frontend online systems (authentication, matchmaking, social, commerce, player safety).
Big Data
Lead Animator creates and implements high-quality in-game animations in Unreal using animation systems and Blueprints, sets up blends/overlays/events, prototypes gameplay animation, mentors and leads animators, defines animation standards, collaborates with technical artists and production, and helps plan and estimate animation work while escalating artistic issues as needed.
