2K - TEST- GH API (NoEA)
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Big Data
Design and implement player bots using C++ and Unreal Engine 5. Create combat, traversal, team, and humanization systems; extend the utility AI framework, optimize large bot populations for performance, and build bot evaluation and automated testing tools in partnership with design.
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Lead online services for a AAA cross-platform free-to-play game: set technical vision, manage Backend and Build Engineering, own release management, launch readiness, CI/CD and submission pipelines, observability and incident response, partner with Product/Analytics for experimentation and telemetry, and direct frontend online systems (authentication, matchmaking, social, commerce, player safety).
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Lead Animator creates and implements high-quality in-game animations in Unreal using animation systems and Blueprints, sets up blends/overlays/events, prototypes gameplay animation, mentors and leads animators, defines animation standards, collaborates with technical artists and production, and helps plan and estimate animation work while escalating artistic issues as needed.
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The Expert UI Engineer will lead UI development for an AAA multiplayer game, focusing on building scalable and accessible UI systems while mentoring other engineers.
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Lead multiple game features and departments from concept to release, create and manage schedules and milestones, identify and mitigate risks and scope creep, and mentor production staff. Act as feature owner, coordinate cross-discipline dependencies, resolve impediments, and communicate status to stakeholders to ensure timely, high-quality deliverables.
