Top Design Jobs in San Francisco, CA

YesterdaySaved
Remote or Hybrid
San Mateo, CA, USA
128K-189K Annually
Senior level
128K-189K Annually
Senior level
Big Data
Develop production-ready character concepts from exploration through final designs, translating ambiguous briefs into visual solutions aligned with narrative, gameplay, and art direction. Create sketches, turnarounds, style guides, and supporting documentation; collaborate with art and cross-functional teams to support 3D production; mentor artists; improve workflows; and independently manage complex assignments and priorities.
Top Skills: Ai-Assisted WorkflowsBlenderMayaZbrush
YesterdaySaved
Remote or Hybrid
San Mateo, CA, USA
128K-189K Annually
Senior level
128K-189K Annually
Senior level
Big Data
Create production-ready 3D characters, creatures, and weapons from high-resolution sculpts through modeling, topology, UVs, baking, texturing, materials, and Unreal Engine integration. Own complex assignments, establish character art standards, solve visual and technical challenges, mentor artists, improve workflows, and oversee external vendor deliverables. Collaborate across art, animation, gameplay, narrative, and other disciplines to ensure assets meet artistic and technical requirements.
Top Skills: MayaNpr MaterialsPbr MaterialsPhotoshopSubstance 3D PainterUnreal EngineZbrush
One Month AgoSaved
Remote or Hybrid
San Mateo, CA, USA
128K-190K Annually
Senior level
128K-190K Annually
Senior level
Big Data
Lead a gameplay feature team for an online multiplayer game, setting scope, design objectives, sprint priorities, and execution standards. Manage, mentor, and provide feedback to designers while aligning cross-functional teams on tradeoffs and dependencies. Design and lead integrated multiplayer systems, evaluate player feedback, support live-service development, and ensure cohesive implementation across UI, art, engineering, audio, and VFX using Unreal Engine and Blueprint scripting.
Top Skills: Blueprint Visual ScriptingC#C++Unreal Engine
One Month AgoSaved
In-Office
123K-182K Annually
Expert/Leader
123K-182K Annually
Expert/Leader
Big Data
Leads and mentors gameplay animators creating high-end player-character and AI animations for a AAA game. Establishes animation vision, pipelines, workflows, tools, onboarding, Unreal Engine 5 training, and motion-capture planning. Delivers hand-key and motion-capture animation, collaborates on production roadmaps and sprint planning, delegates tasks, resolves blockers, supports hiring, and promotes cross-disciplinary collaboration and team culture.
Top Skills: Animation Data IntegrationAnimation GraphsFacefxMotion CaptureRiggingUnreal Engine 5
One Month AgoSaved
In-Office or Remote
150K-180K Annually
Expert/Leader
150K-180K Annually
Expert/Leader
Big Data
Leads a team of character artists while establishing visual quality standards, workflows, and exemplary assets in Unreal Engine. Manages mentoring, asset scheduling, outsourcing coordination, material pipelines, team output, bug distribution, and custom tool development. Collaborates across art, design, gameplay, animation, engineering, and other disciplines to create stylized character assets for a AAA game. Requires expert 3D creation, PBR texturing, traditional art, anatomy, and shipped game experience.
Top Skills: 3Ds MaxMarvelous DesignerMayaPbrPhotoshopSubstance PainterUnreal EngineZbrush
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One Month AgoSaved
In-Office
150K-223K Annually
Senior level
150K-223K Annually
Senior level
Big Data
Lead a team of lighting artists to create and optimize real-time lighting for game scenes and cinematics. Partner with art, production, and core tech teams to define visual standards, solve technical issues, and meet runtime performance goals in Unreal Engine 5.
Top Skills: LumenPhysically Based Rendering (Pbr)Real-Time Rendering EnginesUe SequencerUnreal Engine 5
Reposted One Month AgoSaved
In-Office
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Big Data
The Senior Combat Designer will create and script engaging gameplay encounters for BioShock 4, collaborating with various teams to ensure high-quality design and integration of combat mechanics.
Top Skills: Unreal EngineVisual Scripting Tools
Reposted One Month AgoSaved
In-Office
San Mateo, CA, USA
123K-182K Annually
Senior level
123K-182K Annually
Senior level
Big Data
Lead Animator creates and implements high-quality in-game animations in Unreal using animation systems and Blueprints, sets up blends/overlays/events, prototypes gameplay animation, mentors and leads animators, defines animation standards, collaborates with technical artists and production, and helps plan and estimate animation work while escalating artistic issues as needed.
Top Skills: BlueprintsExcelGoogle SheetsMayaPerforceUnreal Engine
One Month AgoSaved
In-Office
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Big Data
Create visually strong, believable 3D game environments and modular kits for a AAA BioShock title using Unreal Engine. Collaborate with cross-discipline teams, iterate level layouts to support gameplay, own long-term creative and technical production of levels, maintain asset libraries, and follow tech art best practices while giving and applying feedback.
Top Skills: MaterialsShadersUnreal 4Unreal 5Unreal Engine
Reposted One Month AgoSaved
In-Office
100K-148K Annually
Senior level
100K-148K Annually
Senior level
Big Data
Design and block out game levels and world geometry, create gameplay content using Blueprint scripting, collaborate with cross-disciplinary teams to implement creative vision, mentor junior designers, and iterate on scripted and systemic content to deliver immersive AAA player experiences.
Top Skills: BlueprintUnreal Engine
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