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Top Engineering Jobs in San Francisco, CA
Big Data
Develop and optimize advanced animation systems and runtime character performance in Unreal Engine 5. Build Animation Blueprints, procedural systems, Motion Matching, locomotion, IK, cloth, and secondary dynamics. Diagnose issues across Maya and Unreal Engine, improve pipelines and tools, optimize performance and memory, collaborate across disciplines, document workflows, and mentor team members.
Top Skills:
Animation BlueprintsClothControl RigsFull-Body IkMayaMontagesMotion MatchingMotion WarpingNotifiesRagdollRetargetingRewind DebuggerUnreal Engine 5
Big Data
Develop and maintain high-performance C/C++ graphics code and HLSL shaders for NBA 2K. Implement rendering technologies, optimize GPU performance, and improve visual effects, lighting, and post-processing. Collaborate with art and design teams to enhance game visuals and participate in rendering technology upgrades. The role requires strong 3D mathematics, graphics optimization, reliable coding practices, and experience in game or graphics development.
Top Skills:
CC++HlslMachine Learning
Big Data
Develop and optimize shaders, master materials, and rendering pipelines in Unreal Engine. Establish shader standards, build validation tools, profile performance, and resolve technical pipeline issues across platforms. Create documentation and reusable best practices for materials, textures, meshes, LODs, and asset organization. Collaborate with art, engineering, design, animation, and lighting teams to solve production challenges and improve visual quality while maintaining performance.
Top Skills:
CgGlslHlslPhotoshopSubstance DesignerSubstance PainterUnreal EngineUnreal Engine 5
Big Data
The Senior Rendering Engineer will develop rendering technologies, optimize performance, modify shaders, and mentor junior engineers, collaborating within a creative team to enhance game visuals.
Top Skills:
CC++HoudiniLow Level Graphics ApisModern GpusSubstance PainterUnreal Engine 5Z-Brush
Big Data
Design and implement player-facing gameplay systems in Unreal Engine 5, collaborating with design, art, animation, and audio. Architect features for player verbs, camera, weapons, and 3Cs; identify risks, maintain code quality, debug, and document systems to achieve creative goals for a AAA title.
Top Skills:
CC++ConsoleUnreal Engine 5
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Big Data
Lead online services for a AAA cross-platform free-to-play game: set technical vision, manage Backend and Build Engineering, own release management, launch readiness, CI/CD and submission pipelines, observability and incident response, partner with Product/Analytics for experimentation and telemetry, and direct frontend online systems (authentication, matchmaking, social, commerce, player safety).
Top Skills:
AuthenticationBuild EngineeringCi/CdDistributed Backend ArchitectureMatchmakingOnline SubsystemPresenceRemote ConfigurationSubmission PipelinesTelemetry/Experimentation PipelinesUnreal Engine
Big Data
Design and implement player bots using C++ and Unreal Engine 5. Create combat, traversal, team, and humanization systems; extend the utility AI framework, optimize large bot populations for performance, and build bot evaluation and automated testing tools in partnership with design.
Top Skills:
Ai ControllersC++Client/Server AuthorityDedicated ServersEqsLodNavigationPredictionTick ThrottlingUnreal Engine 5Utility Ai
Big Data
The Expert UI Engineer will lead UI development for an AAA multiplayer game, focusing on building scalable and accessible UI systems while mentoring other engineers.
Top Skills:
C++CommonuiMvvmSlateUmgUnreal Engine 5
Big Data
The Senior Engineer will develop backend services for NBA 2K, focusing on high-performance, scalable systems for online gameplay, optimizing databases, and ensuring reliability.
Top Skills:
C++Distributed SystemsMicrosoft Sql ServerMySQLPerlPHPPythonRubySQL
Big Data
Leads the WWE 2K DevOps team by defining technical strategy and building reliable CI/CD pipelines, infrastructure, deployment automation, developer tooling, and observability practices. The role improves development and production environments across Windows and Linux, establishes operational standards, supports documentation, and drives collaboration across studio teams. Responsibilities include ensuring scalability and performance, refining workflows, and providing technical leadership in an ambiguous, multi-team environment.
Top Skills:
.NetAWSBashCC#C++Ci/CdGCPGitInfrastructure As Code (Iac)JenkinsLinuxNode.jsPerforcePowershellPuppetPythonReactWindows
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