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2K - TEST- GH API (NoEA)

Senior Gameplay Analytics Engineer (Unreal Engine)

Reposted 19 Days Ago
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In-Office
Novato, CA
109K-161K Annually
Senior level
In-Office
Novato, CA
109K-161K Annually
Senior level
Design and implement telemetry frameworks for AAA games, ensuring data accuracy and consistency, while collaborating with development teams to meet business goals.
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Who We Are:

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K,  renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

About the Role:

We're looking for a Senior Telemetry Design Engineer to design the telemetry specs and frameworks that power our AAA games from early development through live operations. Operating within Central Services, you will bridge the gap between our Business and Technical Data teams. Your main goal: translate high-level business strategies into clear, actionable telemetry designs. By ensuring every data point we collect is tied to a specific business outcome, you'll empower our publishing and creative teams to drive growth and craft exceptional player experiences.

What You Will do:
  • Turn strategic business goals into clear telemetry specs and frameworks designed for seamless implementation by the development team.
  • Define and enforce data standards, naming conventions, and data contracts to keep data consistent across all our games and prevent technical debt.
  • Work closely with studio developers to clearly define data warehouse requirements and ensure smooth implementation.
  • Partner with dev and Data QA teams to validate telemetry, troubleshoot bugs, and ensure data is accurate and ready for downstream teams to use.
  • Contribute directly to the studio codebase by writing telemetry hooks and providing hands-on integration support when needed.
What You Need:
  • 5+ years of experience as a telemetry architect, telemetry designer, or data analyst in gaming, tech, or entertainment.
  • Proven experience designing and implementing scalable telemetry frameworks.
  • Solid understanding of the full Game Development Lifecycle, from initial design through Live Ops.
  • Deep understanding of data concepts like raw streaming data, data modeling, and metadata.
  • Proficient in Advanced SQL and working with platforms like Snowflake and Databricks.
  • Experience handling data contracts, GDPR compliance, and PII.
  • Ability to write clear telemetry specs and translate complex technical concepts for engineering, product, and business teams.
  • An autonomous self-starter who can dive deep into complex technical issues without losing sight of the big picture.
Bonus Points:
  • Experience directly instrumenting telemetry with game studio partners.
  • Hands-on experience with game engines (especially Unreal) and C++.

The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

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